I’m a design leader, technologist, and spatial scientist based in San Francisco, CA. I lead teams of designers and artists at Unity Technologies, all driven by a shared mission—to make creation accessible for everyone, on any device.
Previously, I led Software design at IDEO, envisioning and launching products across media & entertainment, mobility, and digital health. I've had the privilege of working with Google, Meta, Ford, and PlayStation. I teach XR product design at Stanford's d.school with the hope of helping the next generation of designers and entrepreneurs create more intentional, accessible, and useful products.